Good morrow my fellow duckslayers!1
Today I am presenting to you one of my favourite little D&D races2 which I cooked up a while ago - the Faerie Dragonborn!
These critters are a brilliant little idea which I cooked up, which is far from completely original, but I like the take that I had on them!
The Faerie Dargonborn, or Dragonfey, are a race of slender dragonesque creatures with innate magical abilities. They are to the faerie dragons what dragonborn are to dragons.
Colour and Variety
The Faerie Dragonborn, or Dragonfey, are a race of colourful and magical beings. Dragonfey are univerally long-necked, with dragonesque heads embellished with colourful and characterful features such as long feelers which droop and curl like facial hair, crests and feathers, shaggy manes and sleek fur, irridescent scales and pearlescent skin. Their faces can be long or short, and their mouths are universally full of sharp teeth and have a tendancy to rest in a smirk. Their eyes can be any colour, but tend to be deep, bold colours rather than soft pastels, and often change to reflect the Dragonfey’s feelings and moods. Whatever their decoration or appearance, they are slight creatures, just over 4 feet tall, who tend to have a penchant for mischief. They tend to take great pride in their appearance, and often work their manes and facial hair into extravagant shapes.
Pranksters and Jokers
The culture of the Dragonfey tends towards good-natured mischief, pranks, and practical jokes. They delight in harmless deception and the surprise of their victims, and tend to enjoy a more slapstick range of comedy. Some Dragonfey have been known to take this humour into their adventuring lives, deceiving and tricking their opponents, and laughing despite the dangers.
Dwellers of the Fey Borders
Dragonfey form villages and settlements in the places of the world where the border between the material plane and the feywild is at its thinnest. These tend to form around a gateway or portal between the planes; usually an ancient tree, deep lake, or natural cave, and the settlement grows on both sides of this divide, cementing the portal as an open highway between planes with their magic - a Dragonfey village is never as small as it first appears.
This is one of my favourite bits of the lore I created around these guys. Their villages grow in two different planes, not just in the material plane, and this makes them strange and unusual, and a dangerous place to get lost in! However, the Dragonfey’s village allows a modicum of the material plane to flow through into the feywild, just as it allows an element of the feywild to flow through to the material plane. This makes any village of the Dragonfey a comparatively safe means to travel to and from the feywild.
One of the other things which I loved about the Dragonfey was drawing them. I opted for a very Jim-Henson-esque visual for them, with their appearance being varied - they could be hairy, or feathered, or scaled; they could have beaks, or teeth; they might have horns, or antlers, or fronds, or nothing on their heads. The variety of their appearance made them extremely fun to sketch - something which I must get back to doing!
If you’re interested in the Dragonfey as a playable race for D&D 5e - and they’re only 71p3, and it’s the sort of character that I would love to see more of in the wilds of the world - then please click below!
Until next time, thankyou all for reading and I’ll be back (with more modern stuff) in the future!
If you enjoy reading my articles, and want to see more, then hit subscribe!
If you’ve got ideas for monsters or articles, then let me know in the comments!
And if you’ve something for me to review for Third-Party Thursdays, then definitely message me!
And if you like what you’re reading and want to help me afford professional artists to illustrate my work for publication (and fight against the terror of AI Artwork), consider buying me a Ko-Fi!
Finally, if you love TTRPG content, then head over to DrivethruRPG - it’s packed with thrid party D&D content, unique TTRPGs, Pathfinder supplements - pretty much anything you could want for TTRPGs!
I beseech this title onto you for at least the next 15 minutes, during which time you can revel in the awe you strike into those around you.
For, at the time of it’s authoring, that was what they were called!
That’s $0.95 to my American readers!



What a great idea!